What counts toward WheelMates completion?
The official Steam achievement list confirms four named collectible sets in WheelMates: Neuro-Cores, Neuro-Memory Cards, Custom parts, and scannable objects. It also tracks all Neuro-nodes and all mini-games as separate completion goals. This page is a reliable checklist of those categories; it does not claim unverified room-by-room locations.
| Track | Related Steam achievement | Requirement |
|---|---|---|
| Neuro-Cores | Charge to full capacity! | Collect all Neuro-Cores |
| Neuro-Memory Cards | Story driven | Collect all Neuro-Memory Cards |
| Custom parts | Ultra-Fine-tuning | Collect all Custom parts |
| Scannable objects | Seek & Scan | Find all scannable objects |
| Neuro-nodes | What does Everett have to say about it? | Listen to all Neuro-nodes |
| Mini-games | Mini-games lovers | Play all mini-games |
How to organize a 100% run
Use one simple note for each collectible category rather than treating every pickup as the same thing. When entering a new area, explore alternate routes before activating the final progression interaction. WheelMates is built around two cars and cooperative abilities, so a side path that looks unreachable may become accessible after both players coordinate or after a later gadget is available.
Complete the story once before committing to a cleanup route. The campaign unlocks Grapple, Magnetic Grabber, Magnet Wheels, Phase Shifter, and Paintgun achievements. Those abilities can change how the pair interacts with the environment, and an early location may be easier to inspect after progression.
Steam does not provide an official location-by-location counter breakdown on its public achievement page. Avoid relying on guides that give precise counts or room names without showing a current game build. Patches can also change collision or progression behavior.
The 100% Mates requirement
The 100% Mates achievement says to complete the game 100% and find all collectibles. That wording makes it broader than any single collection achievement. A sensible completion checklist is:
- Complete the six named level achievements: Kitchen, Hallway, Garage, Neuro-Void: Fragments, Shed, and Backyard.
- Unlock all five named gadget achievements.
- Finish all four collectible sets.
- Listen to every Neuro-node and play every mini-game.
- Complete the remaining optional achievements, including Seek & Destroy.
This is a checklist derived from Steam's official achievement categories, not a claim that the game evaluates the items in exactly this order.
FAQ
Are Memory Cards real collectibles in WheelMates?
Yes. Steam calls them Neuro-Memory Cards and awards Story driven for collecting all of them.
Are scannable objects required for 100%?
They have their own all-items achievement, Seek & Scan, and the 100% achievement requires all collectibles.
Where are the exact collectible locations?
Steam confirms the categories but does not publish a full location map. This wiki will not invent exact placements without a verifiable current-build walkthrough.
